AI Insights · Timothy · July 2024
Top 5 Co-op Games Performance in Brazil during Q2 2024
In Q2 2024, the top 5 co-op games in Brazil showed varied trends in downloads, revenue, and active users, with notable performances from Roblox and Squad Busters.
In Q2 2024, the top 5 co-op games on a unified platform in Brazil exhibited diverse trends in downloads, revenue, and active users. Below, we delve into the performance of each game based on Sensor Tower's data.
Roblox from Roblox Corporation saw a significant increase in both revenue and downloads. Weekly revenue started at approximately $309K in early April and peaked at around $460K by mid-May, before settling at around $361K by the end of June. Downloads followed a similar upward trend, starting at 359K and reaching a high of 712K in the week of May 20, ending the quarter with 562K. Weekly active users (WAU) rose steadily from 21.3M to 23.3M.
Squad Busters by Supercell, launched in late May, quickly gained traction. Weekly revenue jumped from $112K in the last week of May to a peak of $143K in the first week of June, before stabilizing around $83K by the end of June. Downloads hit a massive 2.9M in its launch week and then decreased to approximately 180K by the end of June. WAU mirrored this trend, starting at 1.8M and ending at 514K.
Blood Strike - FPS for all from NetEase Games maintained steady performance in Q2. Revenue fluctuated around the $30K-$40K mark, peaking slightly at $43K in mid-May. Downloads were consistent, generally ranging between 243K and 376K weekly, with a peak in mid-May. WAU showed a steady increase from 1.0M to 1.2M throughout the quarter.
Brawl Stars, also from Supercell, experienced varied revenue trends. Starting at $307K in early April, it fluctuated and peaked at $374K in late April, closing the quarter at around $266K. Downloads ranged from 133K to 202K weekly, with a peak at the end of June. WAU showed a positive trend from 5.8M to 7.1M by the end of June.
PK XD: Fun, friends & games from Afterverse Games showed moderate performance. Revenue remained relatively stable, starting at $16K and ending at $22K. Downloads saw a peak in late April at 179K, fluctuating around 131K towards the end of the quarter. WAU remained steady, starting at 1.0M and ending around 880K.
For more detailed insights and comprehensive data, visit Sensor Tower.